Hi folks,
Just a quick note where things are in Volity-land:
The Volity core team - myself and Andrew - does not plan on making any further updates to the Volity technology (beyond emergency maintenance). This includes both the volity.net website you're currently looking at, and the protocol information described at volity.org.
We put our all into the Volity Network in the middle part of this decade, and tried to find ways of making a living from it, but none of them panned out. We have since moved on to other things. They are pretty awesome, but they are not this. We are proud of what we built here, which is why we keep it propped up. But it's no longer our primary interest.
The Volity protocol and core software - including the Perl and Python parlor libraries, the Gamut client application, and the bookkeeper - remain open-source, and available at volity.org. That will never change. We will also continue to support new Volity games, if people wanna write 'em and put 'em on the network.
Then there's the story of the web-based Volity client, the intended replacement for Gamut. (I'd been calling it "WebGamut", in fact.) I worked on it through 2007, and by early 2008 I had it right up to the precipice of being viable beta software, but just couldn't get it over that last hump.
So, I intend to release what exists not as a working prototype but as open-source software. Seeing the current small surge of interest in Volity encourages me to make this happen; I don't have the wherewithal to finish the project, but if someone else does, then I would love to see them make it happen. It needs some cleanup and documentation before I can tar it up and make the code available to the world. I will work on wrapping this up as time permits, and post updates here.
If you have any questions about any of this, you can always write us at info@volity.com, or you can contact me personally at jmac@volity.com.
P.S. Our startup, Volity Games, is alive and well and living at http://volity.com. Feel free to visit and take a look at what we're working on lately.
